Saturday, December 7, 2019

Skall

Skall

Male Lich Planar
19th Level Wizard
Dustmen (factol)
Neutral Evil

Str:  12   Int:  20   HP:    87
Dex:  11   Wis:  20   AC:    0
Con:  NA   Cha:  10   THAC0: 5

Equipment:
Anything he needs. Lol. GM's Discretion

Spells/Level: 10/10/10/5/5/3/3/3/1

Special:
Standard Lich, Wizard and Faction abilities.

Knows just about every spell there is.

Has a Galbrezu Familiar.



Source: 2nd Edition AD&D 2611, The Factol's Manifesto, page 51



Ed's Notes: Skall is terrifying. And if he's not? Then you're not running hum right. Get creative with him Spells, Magic Items and Lich Abilities. He's been around for Hundreds of years, so he's had time to acquire them. He's up there with Acererak in terms of badassery as far as I'm concerned.

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