Saturday, December 14, 2019

The Harim

The Harim


Location: Guildhall Ward

Purpose: A Tavern decorated in a lush, verdant style. A favorite of decadent Sensates, Signers and Ciphers to relax in. Doubles as a safe house to two separate cells of the Revolutionary League.

Cassandra
(Owner)
Female Human Planar
3rd Level Fighter
Transcendent Order (factotum)
Neutral

Nanice
(Cell Leader)
Female Elf Pime
5th Level Wizard
Revolutionary League (factotum)
Neutral

Traice (Cell Leader)
Female Human Planar
7th Level Thief
Revolutionary League (factotum)
Chaotic Neutral



Source: 2nd Edition AD&D 2611, The Factol's Manifesto, page 116






Ed's Notes: Merchant House  and Restaurant that acts as safe house and meeting grounds for half a dozen faction. There are currently two separate Anarchist cells operating here which are overseen by Quin's daughter Strader.

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